Hi, I’m Stefano, an Italian Character Designer with over ten years of experience in animation. Over the years, I’ve worked across Storyboards, Character Design, Visual Development, and 2D FX for studios such as Rovio, Titmouse, and Green Street Pictures. Nowadays, I mostly work as a freelance artist from my studio in Tuscany.

When I’m not drawing, I’m usually listening to music, watching movies, messing with vintage audio gear, or spending time with my dog, Leone.

Thanks for stopping by.

Green Street Pictures

Character Design Supervisor

Sep 2025 – Present

Supervising character design for production, supporting visual consistency, and helping guide character work across the pipeline for an upcoming Netflix original series.

Character Designer — Common Side Effects Season 2

Jul 2025 – Sep 2025

Created character designs for episodic production, developing assets aligned with the show’s established visual language.

Background Artist / Prop Design — My Two Cars

Jan 2025

Produced background and prop design work in support of the project’s visual style and production needs.

FX / Prop Designer — My Two Cars

Oct 2024 – Nov 2024

Designed props and FX elements for production.

Character Designer / 2D Layout — Common Side Effects

Jul 2023 – Sep 2024

Contributed character design, and layout-related design work for the series.

Titmouse

FX / Prop Designer — Jentry Chau vs. The Underworld

Oct 2022 – Aug 2023

Created props and FX design assets for series production.

Character Designer — Digman! Season 2

Mar 2022 – Oct 2022

Developed character pre-designs supporting the show’s tone and production needs.

Background Artist

Aug 2021 – Mar 2022

Contributed early background and visual development work for feature production.

Character Designer / Special Posing — Duck and Goose, Chicago Party Aunt, Fairfax Season 2

May 2020 – Aug 2021

Produced character design and special posing for multiple series, adapting to different styles and production pipelines.

Lead Character Designer — Mao Mao: Heroes of Pure Heart Season 2

May 2020 – Aug 2020

Led character design work for the season, helping maintain consistency and support production needs.

Character Designer / Special Posing — Mao Mao: Heroes of Pure Heart

Feb 2018 – May 2020

Designed monsters, incidentals, turnarounds, expression sheets, and special poses for production.

Storyboard Artist — Hanazuki Full of Treasures Season 2

Aug 2017 – Feb 2018

Contributed storyboard work for episodic production.

Tonic DNA

Storyboard Artist / 2D Designer — Disenchanted

Apr 2021 – Sep 2021

Contributed storyboards and 2D design work for feature production.

DogHead Animation

Character Designer - Becco di Rame

Apr 2025 – Jun 2025

Created character design work for a feature film.

Visual Development - Becco di Rame

Oct 2020 – Nov 2020

Produced early character design visual development for feature film.

Rovio Entertainment

Story Artist, Feature — The Angry Birds Movie 2

Jan 2017 – Apr 2017

Storyboards for feature production.

Prop Artist / Location Designer — Angry Birds Blues, Piggy Tales Season 3

Mar 2016 – Feb 2017

Vancouver, Canada

Designed props and location assets for series production.

Storyboard Artist — Angry Birds Toons Seasons 2–3, Piggy Tales Seasons 2–3, Angry Birds Blues

Apr 2014 – Mar 2016

Espoo, Finland

Created storyboard work across multiple animated productions.