Hi, I’m Stefano, an Italian Character Designer with over ten years of experience in animation. Over the years, I’ve worked across Storyboards, Character Design, Visual Development, and 2D FX for studios such as Rovio, Titmouse, and Green Street Pictures. Nowadays, I mostly work as a freelance artist from my studio in Tuscany.
When I’m not drawing, I’m usually listening to music, watching movies, messing with vintage audio gear, or spending time with my dog, Leone.
Thanks for stopping by.
Green Street Pictures
Character Design Supervisor
Sep 2025 – Present
Supervising character design for production, supporting visual consistency, and helping guide character work across the pipeline for an upcoming Netflix original series.
Character Designer — Common Side Effects Season 2
Jul 2025 – Sep 2025
Created character designs for episodic production, developing assets aligned with the show’s established visual language.
Background Artist / Prop Design — My Two Cars
Jan 2025
Produced background and prop design work in support of the project’s visual style and production needs.
FX / Prop Designer — My Two Cars
Oct 2024 – Nov 2024
Designed props and FX elements for production.
Character Designer / 2D Layout — Common Side Effects
Jul 2023 – Sep 2024
Contributed character design, and layout-related design work for the series.
Titmouse
FX / Prop Designer — Jentry Chau vs. The Underworld
Oct 2022 – Aug 2023
Created props and FX design assets for series production.
Character Designer — Digman! Season 2
Mar 2022 – Oct 2022
Developed character pre-designs supporting the show’s tone and production needs.
Background Artist
Aug 2021 – Mar 2022
Contributed early background and visual development work for feature production.
Character Designer / Special Posing — Duck and Goose, Chicago Party Aunt, Fairfax Season 2
May 2020 – Aug 2021
Produced character design and special posing for multiple series, adapting to different styles and production pipelines.
Lead Character Designer — Mao Mao: Heroes of Pure Heart Season 2
May 2020 – Aug 2020
Led character design work for the season, helping maintain consistency and support production needs.
Character Designer / Special Posing — Mao Mao: Heroes of Pure Heart
Feb 2018 – May 2020
Designed monsters, incidentals, turnarounds, expression sheets, and special poses for production.
Storyboard Artist — Hanazuki Full of Treasures Season 2
Aug 2017 – Feb 2018
Contributed storyboard work for episodic production.
Tonic DNA
Storyboard Artist / 2D Designer — Disenchanted
Apr 2021 – Sep 2021
Contributed storyboards and 2D design work for feature production.
DogHead Animation
Character Designer - Becco di Rame
Apr 2025 – Jun 2025
Created character design work for a feature film.
Visual Development - Becco di Rame
Oct 2020 – Nov 2020
Produced early character design visual development for feature film.
Rovio Entertainment
Story Artist, Feature — The Angry Birds Movie 2
Jan 2017 – Apr 2017
Storyboards for feature production.
Prop Artist / Location Designer — Angry Birds Blues, Piggy Tales Season 3
Mar 2016 – Feb 2017
Vancouver, Canada
Designed props and location assets for series production.
Storyboard Artist — Angry Birds Toons Seasons 2–3, Piggy Tales Seasons 2–3, Angry Birds Blues
Apr 2014 – Mar 2016
Espoo, Finland
Created storyboard work across multiple animated productions.